Employee of the Month - A One-page RPG About Ambition and Authority
The Game:
Convince your colleagues to do stuff you don’t want to do. Steal the tasks that the Dungeon Boss values the most. Prove your worth, establish your leadership style, and get the big promotion to Mini Boss!
What I Like About This One:
I love the idea of running a dungeon like a corporate job. Probably because I work a corporate job, and also appreciate dungeons. The idea of a bunch of monsters vying for a promotion is cute.
I like the idea of rewarding people for exercising authority, especially when everyone has a vested interest in not letting that happen.
I love competitive role-playing games and there aren’t enough of them.
What I Would Do Differently Next Time:
Mechanically, I think this one could use a complete overhaul, honestly. It’s fine, but there’s a lot of ambiguity in the system that I’d like to tie down.
One of the hazards of working with pen, and something I have to deal with more often as this series progresses, is that once I’ve laid something down… That’s it. I can’t go back and edit it. So as I was writing this, I’d already come up with better ways to handle the mechanics, but it was too late (unless I wanted to throw away a bunch of writing and a cute drawing of dungeon’s #1 Best Skelly).